Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 267 days ago
3 / 3 / 7
K / D / A
31.3%
Kill participation
1,029.9
Damage / min
10,742g
430.5 gold / min
23
10 placed · 3 cleared
247
9.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingen#KR1
Ryze · Top
4 / 3 / 2
18.8% KP
23,523
22.8% share
12,382g
266 CS · 10.7/m
So be it#last
Qiyana · Jungle
13 / 3 / 4
53.1% KP
20,323
19.7% share
14,396g
216 CS · 8.7/m
BebePink#KR 1
Viktor · Mid
3 / 3 / 7
31.3% KP
25,697
24.9% share
10,742g
247 CS · 9.9/m
Celina#셀교슈
Aphelios · ADC
7 / 6 / 9
50% KP
25,886
25.1% share
13,573g
206 CS · 8.3/m
Luon#11111
Lulu · Support
5 / 5 / 15
62.5% KP
7,901
7.6% share
8,889g
22 CS · 0.9/m
Red side
Defeatyangzhiganlu#666
Vladimir · Top
5 / 2 / 2
36.8% KP
14,189
20% share
11,183g
237 CS · 9.5/m
馄饨捞c#8888
Kha'Zix · Jungle
8 / 5 / 6
73.7% KP
17,841
25.1% share
12,264g
181 CS · 7.3/m
DK ShowMaker#KR1
Taliyah · Mid
2 / 5 / 6
42.1% KP
12,989
18.3% share
9,760g
229 CS · 9.2/m
운명에 대적하다#KR12
Yunara · ADC
4 / 8 / 7
57.9% KP
18,220
25.6% share
11,518g
211 CS · 8.5/m
심규제#심규제
Nautilus · Support
0 / 13 / 9
47.4% KP
7,855
11% share
6,278g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
