Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 264 days ago
7 / 2 / 7
K / D / A
60.9%
Kill participation
1,060.1
Damage / min
20,429g
508.6 gold / min
67
11 placed · 18 cleared
472
11.8 CS / min
Objective control
5
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyangzhiganlu#666
Vladimir · Top
5 / 5 / 4
37.5% KP
42,035
23.3% share
16,104g
320 CS · 8/m
마음을담아노래해#마담노
Ambessa · Jungle
6 / 7 / 8
58.3% KP
26,321
14.6% share
16,119g
276 CS · 6.9/m
스태버#11111
Syndra · Mid
4 / 2 / 9
54.2% KP
40,661
22.5% share
16,512g
287 CS · 7.1/m
围绕我打#05top
Ezreal · ADC
8 / 6 / 9
70.8% KP
55,990
31% share
21,333g
333 CS · 8.3/m
밥장인양념게장#9797
Karma · Support
1 / 3 / 18
79.2% KP
15,677
8.7% share
12,078g
48 CS · 1.2/m
Red side
Defeat탄약톤#레넥톤
Renekton · Top
3 / 5 / 8
47.8% KP
25,881
16.7% share
14,404g
279 CS · 6.9/m
전라진#KR1
Lee Sin · Jungle
6 / 5 / 10
69.6% KP
19,787
12.8% share
15,673g
253 CS · 6.3/m
BebePink#KR 1
Ryze · Mid
7 / 2 / 7
60.9% KP
42,580
27.5% share
20,429g
472 CS · 11.8/m
sandevistan adc#kr01
Varus · ADC
7 / 5 / 10
73.9% KP
62,426
40.3% share
19,821g
306 CS · 7.6/m
대게의 호흡#게 주
Soraka · Support
0 / 7 / 17
73.9% KP
4,303
2.8% share
10,035g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
