Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 260 days ago
1 / 5 / 3
K / D / A
19%
Kill participation
697.4
Damage / min
10,726g
398.5 gold / min
35
12 placed · 6 cleared
284
10.6 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory無愛想#0222
Jayce · Top
2 / 8 / 5
36.8% KP
27,297
28.1% share
10,119g
198 CS · 7.4/m
So be it#last
Qiyana · Jungle
9 / 6 / 4
68.4% KP
23,109
23.8% share
15,425g
211 CS · 7.8/m
陨落的天才#世一中阳林
Galio · Mid
4 / 1 / 9
68.4% KP
15,685
16.2% share
12,837g
258 CS · 9.6/m
sambbaipd#KR072
Corki · ADC
2 / 0 / 6
42.1% KP
21,293
22% share
13,125g
316 CS · 11.7/m
채팅치지마시바#kr2
Fiddlesticks · Support
2 / 6 / 7
47.4% KP
9,595
9.9% share
7,829g
37 CS · 1.4/m
Red side
DefeatLa La Land#라라랜드
Rek'Sai · Top
6 / 4 / 3
42.9% KP
18,885
24.2% share
12,309g
212 CS · 7.9/m
Radiohead#중랑구
Jarvan IV · Jungle
9 / 5 / 4
61.9% KP
12,196
15.6% share
12,586g
169 CS · 6.3/m
BebePink#KR 1
Ryze · Mid
1 / 5 / 3
19% KP
18,772
24.1% share
10,726g
284 CS · 10.6/m
cold world#kr33
Yunara · ADC
4 / 3 / 4
38.1% KP
16,306
20.9% share
14,024g
265 CS · 9.8/m
抖音丶77nic#岁岁平安
Neeko · Support
1 / 2 / 10
52.4% KP
11,780
15.1% share
8,057g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
