Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 258 days ago
2 / 1 / 9
K / D / A
44%
Kill participation
624.6
Damage / min
11,685g
408.1 gold / min
30
7 placed · 7 cleared
245
8.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThen#77777
Riven · Top
3 / 6 / 6
36% KP
13,770
12% share
8,510g
147 CS · 5.1/m
Zoro#X090
Taliyah · Jungle
5 / 6 / 10
60% KP
22,484
19.5% share
12,417g
186 CS · 6.5/m
BebePink#KR 1
Galio · Mid
2 / 1 / 9
44% KP
17,884
15.5% share
11,685g
245 CS · 8.6/m
원거리 미니언#0408
Ezreal · ADC
12 / 5 / 8
80% KP
47,722
41.4% share
19,212g
282 CS · 9.8/m
TheHank#反迷你
Karma · Support
3 / 4 / 16
76% KP
13,306
11.6% share
9,377g
24 CS · 0.8/m
Red side
Defeat귀요미공공#KR3
Rumble · Top
4 / 4 / 7
50% KP
24,188
25.8% share
10,859g
251 CS · 8.8/m
Like i promised#1127
Nocturne · Jungle
11 / 4 / 5
72.7% KP
21,775
23.3% share
13,457g
189 CS · 6.6/m
t1c#zzz
Orianna · Mid
2 / 4 / 12
63.6% KP
19,156
20.5% share
10,575g
235 CS · 8.2/m
Shiny Star#CC33
Aphelios · ADC
4 / 5 / 7
50% KP
24,288
25.9% share
12,935g
242 CS · 8.5/m
DRX 용제초이#Krrrr
Rakan · Support
1 / 8 / 12
59.1% KP
4,195
4.5% share
7,269g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
