Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 258 days ago
3 / 1 / 2
K / D / A
23.8%
Kill participation
534.7
Damage / min
6,233g
410.1 gold / min
12
5 placed · 1 cleared
131
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBebePink#KR 1
Sion · Top
3 / 1 / 2
23.8% KP
8,127
16.1% share
6,233g
131 CS · 8.6/m
QQQ ESO#KR1
Hecarim · Jungle
2 / 2 / 9
52.4% KP
6,153
12.2% share
6,674g
136 CS · 8.9/m
1qwe#111
Akali · Mid
7 / 2 / 3
47.6% KP
16,463
32.5% share
7,883g
140 CS · 9.2/m
초고생#KR11
Draven · ADC
6 / 3 / 6
57.1% KP
14,671
29% share
8,487g
129 CS · 8.5/m
Last Sumnner#KR1
Nautilus · Support
3 / 5 / 10
61.9% KP
5,194
10.3% share
5,336g
21 CS · 1.4/m
Red side
Defeatmemento mortuis#0000
Malphite · Top
0 / 2 / 1
7.7% KP
10,624
21% share
4,323g
95 CS · 6.3/m
Strawberr#2480
Fiddlesticks · Jungle
3 / 4 / 6
69.2% KP
10,022
19.8% share
6,120g
99 CS · 6.5/m
DNF Clozer#0727
Yone · Mid
1 / 6 / 3
30.8% KP
8,368
16.5% share
4,938g
107 CS · 7/m
얼린레몬차#1110
Ezreal · ADC
6 / 4 / 4
76.9% KP
16,660
32.9% share
7,660g
113 CS · 7.4/m
TheHank#反迷你
Tahm Kench · Support
3 / 5 / 5
61.5% KP
5,018
9.9% share
5,099g
17 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
