Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 258 days ago
1 / 6 / 5
K / D / A
30%
Kill participation
798.4
Damage / min
10,701g
379.7 gold / min
38
14 placed · 3 cleared
286
10.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFA Racerr#KR06
Rumble · Top
7 / 5 / 2
45% KP
22,259
24.6% share
12,366g
216 CS · 7.7/m
해봐해봐#0603
Lee Sin · Jungle
5 / 7 / 9
70% KP
12,646
14% share
10,526g
161 CS · 5.7/m
BebePink#KR 1
Ryze · Mid
1 / 6 / 5
30% KP
22,502
24.9% share
10,701g
286 CS · 10.1/m
소재가#bee
Yunara · ADC
5 / 5 / 4
45% KP
26,509
29.3% share
14,136g
266 CS · 9.4/m
Last Sumnner#KR1
Alistar · Support
2 / 7 / 13
75% KP
6,455
7.1% share
7,848g
29 CS · 1/m
Red side
Victory비밀공작원#KR1
Olaf · Top
6 / 3 / 9
50% KP
21,487
19.1% share
13,583g
226 CS · 8/m
Mo Xio Fong#KR1
Ekko · Jungle
9 / 1 / 8
56.7% KP
20,418
18.1% share
14,893g
240 CS · 8.5/m
QiFeng34D#小奶熊
Yone · Mid
4 / 6 / 12
53.3% KP
37,143
32.9% share
13,250g
269 CS · 9.5/m
허지율#사랑해
Kai'Sa · ADC
8 / 2 / 7
50% KP
20,675
18.3% share
15,621g
248 CS · 8.8/m
김애용#기매용
Maokai · Support
3 / 8 / 12
50% KP
13,055
11.6% share
8,834g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
