Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 256 days ago
3 / 3 / 5
K / D / A
33.3%
Kill participation
942.3
Damage / min
16,883g
442.9 gold / min
61
18 placed · 15 cleared
428
11.2 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat흰둥이#KR3
Kennen · Top
5 / 5 / 5
41.7% KP
31,156
23.7% share
15,839g
281 CS · 7.4/m
미드바루스로어디까지갈수있을까#vamos
Zaahen · Jungle
6 / 8 / 4
41.7% KP
23,776
18.1% share
13,869g
207 CS · 5.4/m
BebePink#KR 1
Ryze · Mid
3 / 3 / 5
33.3% KP
35,917
27.3% share
16,883g
428 CS · 11.2/m
근육밀레니엄#KR33
Aphelios · ADC
10 / 5 / 3
54.2% KP
35,364
26.9% share
22,073g
369 CS · 9.7/m
earth ocean#KR0
Thresh · Support
0 / 9 / 11
45.8% KP
5,340
4.1% share
9,588g
34 CS · 0.9/m
Red side
Victorydouyin02olaf#2002
Olaf · Top
8 / 7 / 8
53.3% KP
38,367
26.9% share
15,953g
259 CS · 6.8/m
잠자는 왕#KR1
Ambessa · Jungle
6 / 2 / 8
46.7% KP
26,796
18.8% share
19,205g
337 CS · 8.8/m
AbrZjh#1024
Ekko · Mid
3 / 5 / 8
36.7% KP
24,097
16.9% share
15,403g
308 CS · 8.1/m
이노링#CARRY
Jinx · ADC
9 / 3 / 10
63.3% KP
31,082
21.8% share
21,714g
380 CS · 10/m
mtrngrxsyl#6146
Neeko · Support
4 / 7 / 13
56.7% KP
22,100
15.5% share
12,555g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
