Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 256 days ago
12 / 2 / 12
K / D / A
63.2%
Kill participation
1,355.4
Damage / min
15,930g
526 gold / min
39
4 placed · 13 cleared
314
10.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAvalon#rumea
Riven · Top
9 / 10 / 10
50% KP
19,964
14.7% share
13,062g
162 CS · 5.3/m
까피바라#까비봉
Xin Zhao · Jungle
8 / 6 / 17
65.8% KP
25,760
19% share
13,616g
191 CS · 6.3/m
BebePink#KR 1
Ahri · Mid
12 / 2 / 12
63.2% KP
41,046
30.3% share
15,930g
314 CS · 10.4/m
근육밀레니엄#KR33
Aphelios · ADC
5 / 5 / 8
34.2% KP
18,927
14% share
16,181g
279 CS · 9.2/m
빡빡이문어#KR1
Vel'Koz · Support
4 / 4 / 21
65.8% KP
29,815
22% share
10,841g
28 CS · 0.9/m
Red side
Defeatdouyin02olaf#2002
Olaf · Top
12 / 8 / 6
66.7% KP
30,797
31.7% share
14,984g
225 CS · 7.4/m
lakcaj#kr2
Zaahen · Jungle
3 / 11 / 8
40.7% KP
18,244
18.8% share
11,209g
183 CS · 6/m
DK Despair#안 산
Azir · Mid
6 / 4 / 6
44.4% KP
24,299
25% share
13,011g
282 CS · 9.3/m
양평 최대훈#1111
Jinx · ADC
4 / 7 / 3
25.9% KP
12,139
12.5% share
10,552g
173 CS · 5.7/m
집사와 고냠미#고냠미
Cho'Gath · Support
2 / 8 / 4
22.2% KP
11,609
12% share
7,603g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
