Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 252 days ago
0 / 6 / 8
K / D / A
27.6%
Kill participation
549.6
Damage / min
9,793g
371.4 gold / min
19
8 placed · 3 cleared
221
8.4 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory원광대 박재열#WKU
Urgot · Top
4 / 3 / 8
41.4% KP
11,718
14.2% share
10,679g
190 CS · 7.2/m
후 추#1225
Viego · Jungle
11 / 1 / 8
65.5% KP
14,142
17.1% share
15,082g
207 CS · 7.9/m
BebePink#KR 1
Galio · Mid
0 / 6 / 8
27.6% KP
14,490
17.5% share
9,793g
221 CS · 8.4/m
bai se zh1 chuan#qwe1
Draven · ADC
10 / 4 / 8
62.1% KP
32,074
38.8% share
18,884g
244 CS · 9.3/m
밥장인양념게장#9797
Pyke · Support
4 / 3 / 6
34.5% KP
10,223
12.4% share
9,170g
35 CS · 1.3/m
Red side
Defeattmhrnjh#1002
Lucian · Top
4 / 8 / 2
35.3% KP
18,827
23.3% share
12,092g
230 CS · 8.7/m
eda55#Miss
Ambessa · Jungle
4 / 4 / 5
52.9% KP
16,312
20.2% share
11,846g
192 CS · 7.3/m
I10I#Miss
Kennen · Mid
4 / 6 / 5
52.9% KP
18,397
22.8% share
9,981g
189 CS · 7.2/m
벗방BJ한석원#섹시하다
Jhin · ADC
4 / 7 / 5
52.9% KP
16,650
20.6% share
11,295g
208 CS · 7.9/m
haiyaoduojiu#1112
Bard · Support
1 / 4 / 9
58.8% KP
10,650
13.2% share
7,276g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
