Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 244 days ago
17 / 3 / 5
K / D / A
44.9%
Kill participation
1,764.6
Damage / min
16,694g
611.1 gold / min
30
6 placed · 9 cleared
255
9.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory정휘찬#공익요원
Jayce · Top
6 / 6 / 12
36.7% KP
35,250
22.3% share
12,797g
207 CS · 7.6/m
나는 고등학교에 가본 적이없어#reze
Ambessa · Jungle
15 / 5 / 11
53.1% KP
36,950
23.4% share
16,973g
234 CS · 8.6/m
BebePink#KR 1
Aurora · Mid
17 / 3 / 5
44.9% KP
48,203
30.5% share
16,694g
255 CS · 9.3/m
SnowFlower#0224
Miss Fortune · ADC
9 / 2 / 9
36.7% KP
27,865
17.6% share
15,460g
244 CS · 8.9/m
채팅치지마시바#kr2
Fiddlesticks · Support
2 / 5 / 18
40.8% KP
9,669
6.1% share
9,186g
24 CS · 0.9/m
Red side
Defeat어리고싶다#KR1
Irelia · Top
5 / 11 / 3
38.1% KP
24,573
26.4% share
11,801g
214 CS · 7.8/m
Amel#LFT
Dr. Mundo · Jungle
6 / 9 / 2
38.1% KP
17,370
18.7% share
10,256g
129 CS · 4.7/m
icsy#0323
Xerath · Mid
4 / 10 / 7
52.4% KP
22,903
24.6% share
11,609g
171 CS · 6.3/m
ROX PraY#5555
Caitlyn · ADC
1 / 9 / 4
23.8% KP
15,980
17.2% share
11,296g
247 CS · 9/m
抖音丶77nic#岁岁平安
Neeko · Support
5 / 10 / 7
57.1% KP
12,272
13.2% share
10,106g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
