Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 243 days ago
3 / 3 / 6
K / D / A
23.7%
Kill participation
962.5
Damage / min
11,876g
535.8 gold / min
14
7 placed · 0 cleared
224
10.1 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBebePink#KR 1
Jayce · Top
3 / 3 / 6
23.7% KP
21,335
22.6% share
11,876g
224 CS · 10.1/m
Mo Xio Fong#KR1
Ekko · Jungle
14 / 0 / 6
52.6% KP
18,950
20.1% share
13,924g
189 CS · 8.5/m
法修散打#wywq
Syndra · Mid
13 / 1 / 9
57.9% KP
25,604
27.1% share
12,816g
210 CS · 9.5/m
ROX PraY#5555
Varus · ADC
7 / 6 / 7
36.8% KP
20,713
21.9% share
11,190g
188 CS · 8.5/m
恐怖小說#1234
Karma · Support
1 / 5 / 15
42.1% KP
7,834
8.3% share
7,115g
37 CS · 1.7/m
Red side
DefeatWwwWVWvvwvWW#WVwwv
Udyr · Top
3 / 6 / 0
20% KP
10,464
19.1% share
7,700g
158 CS · 7.1/m
icsy#0323
Ambessa · Jungle
4 / 9 / 3
46.7% KP
12,067
22.1% share
9,060g
137 CS · 6.2/m
Like Breathing#777
Ahri · Mid
1 / 6 / 2
20% KP
10,876
19.9% share
8,316g
203 CS · 9.2/m
arrowIoI#KR1
Aphelios · ADC
5 / 9 / 4
60% KP
14,754
27% share
9,979g
153 CS · 6.9/m
꼬꼬갓#rk1
Nautilus · Support
2 / 8 / 3
33.3% KP
6,534
11.9% share
5,849g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
