Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 239 days ago
10 / 6 / 13
K / D / A
57.5%
Kill participation
859.6
Damage / min
12,567g
372.9 gold / min
138
49 placed · 22 cleared
47
1.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat상민백 #KR1
Gnar · Top
6 / 11 / 2
42.1% KP
26,427
23.5% share
14,520g
229 CS · 6.8/m
抖音团子大家族#世一翠
Ivern · Jungle
3 / 4 / 6
47.4% KP
15,256
13.6% share
11,773g
192 CS · 5.7/m
미트라의 분노#궁 수
Rumble · Mid
2 / 6 / 7
47.4% KP
25,806
23% share
11,044g
231 CS · 6.9/m
Shiny Star#CC33
Kai'Sa · ADC
7 / 9 / 3
52.6% KP
27,842
24.8% share
17,838g
299 CS · 8.9/m
YdBB#0107
Neeko · Support
1 / 10 / 9
52.6% KP
17,016
15.1% share
8,741g
25 CS · 0.7/m
Red side
Victoryyang#WPJG
Singed · Top
7 / 2 / 10
42.5% KP
15,731
11.5% share
14,128g
263 CS · 7.8/m
抖音夕影#520
Evelynn · Jungle
12 / 2 / 15
67.5% KP
28,397
20.7% share
16,824g
218 CS · 6.5/m
2008 04 09#KR2
Corki · Mid
2 / 4 / 10
30% KP
24,221
17.6% share
17,606g
373 CS · 11.1/m
Kisue9#123
Ezreal · ADC
9 / 5 / 14
57.5% KP
39,954
29.1% share
18,448g
302 CS · 9/m
BebePink#KR 1
LeBlanc · Support
10 / 6 / 13
57.5% KP
28,967
21.1% share
12,567g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
