Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 237 days ago
10 / 4 / 13
K / D / A
50%
Kill participation
1,292.1
Damage / min
14,785g
453.5 gold / min
27
8 placed · 5 cleared
234
7.2 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBebePink#KR 1
Aurora · Top
10 / 4 / 13
50% KP
42,121
27.2% share
14,785g
234 CS · 7.2/m
운이좋았지#1229
Xin Zhao · Jungle
6 / 7 / 19
54.3% KP
23,779
15.4% share
14,488g
196 CS · 6/m
실수는실력#silsu
Qiyana · Mid
15 / 4 / 6
45.7% KP
37,235
24.1% share
17,420g
223 CS · 6.8/m
HLE Gumayusi#0298
Draven · ADC
11 / 11 / 14
54.3% KP
39,351
25.5% share
19,949g
266 CS · 8.2/m
TheHank#Xhh
Nautilus · Support
4 / 8 / 28
69.6% KP
12,116
7.8% share
11,978g
39 CS · 1.2/m
Red side
DefeatDaybreak#5428
Yasuo · Top
3 / 6 / 8
32.4% KP
20,723
14.6% share
11,414g
254 CS · 7.8/m
직 항#KR3
Lee Sin · Jungle
7 / 11 / 12
55.9% KP
14,832
10.4% share
12,513g
157 CS · 4.8/m
Renard#QOQ
Syndra · Mid
5 / 8 / 5
29.4% KP
31,777
22.3% share
11,491g
221 CS · 6.8/m
류성민#444
Yunara · ADC
16 / 13 / 15
91.2% KP
59,568
41.8% share
21,645g
270 CS · 8.3/m
抖音安安的金克丝#ovo
Lulu · Support
3 / 8 / 26
85.3% KP
15,444
10.8% share
11,853g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
