Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 232 days ago
3 / 4 / 8
K / D / A
33.3%
Kill participation
668.1
Damage / min
14,275g
493.4 gold / min
37
14 placed · 5 cleared
303
10.5 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat내 성장막아봐#못막을걸
Irelia · Top
7 / 8 / 2
60% KP
28,169
32.5% share
13,419g
247 CS · 8.5/m
先帮我收拾一下#我的粪便
Rek'Sai · Jungle
2 / 7 / 5
46.7% KP
15,901
18.3% share
10,726g
198 CS · 6.8/m
양조이#0505
Diana · Mid
3 / 4 / 3
40% KP
25,330
29.2% share
10,570g
250 CS · 8.6/m
버니버니#bunny
Kai'Sa · ADC
2 / 10 / 0
13.3% KP
12,399
14.3% share
12,492g
247 CS · 8.5/m
keb10#鈴原るる
Alistar · Support
1 / 4 / 6
46.7% KP
4,876
5.6% share
6,915g
15 CS · 0.5/m
Red side
Victorystella#0904
Aatrox · Top
5 / 4 / 11
48.5% KP
30,051
26.2% share
12,107g
222 CS · 7.7/m
Zac#KR1
Vi · Jungle
8 / 1 / 10
54.5% KP
21,585
18.8% share
13,481g
190 CS · 6.6/m
BebePink#KR 1
Ryze · Mid
3 / 4 / 8
33.3% KP
19,330
16.9% share
14,275g
303 CS · 10.5/m
Hebi#3 Y
Cassiopeia · ADC
14 / 1 / 8
66.7% KP
28,070
24.5% share
16,736g
269 CS · 9.3/m
해체하여지식을습득하다만벨코즈#2005
Vel'Koz · Support
3 / 5 / 14
51.5% KP
15,653
13.6% share
9,880g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
