Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 232 days ago
12 / 3 / 4
K / D / A
59.3%
Kill participation
1,013.9
Damage / min
16,671g
510.9 gold / min
41
12 placed · 6 cleared
307
9.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Rumble · Top
1 / 11 / 12
48.1% KP
27,207
21.9% share
10,359g
192 CS · 5.9/m
DRX akAjE#KR0
Pantheon · Jungle
4 / 4 / 9
48.1% KP
24,274
19.5% share
13,809g
215 CS · 6.6/m
BebePink#KR 1
Ryze · Mid
12 / 3 / 4
59.3% KP
33,088
26.6% share
16,671g
307 CS · 9.4/m
결 혼#KR1
Ashe · ADC
9 / 1 / 10
70.4% KP
28,332
22.8% share
20,792g
358 CS · 11/m
아키아#AKIA
Nautilus · Support
1 / 3 / 21
81.5% KP
11,519
9.3% share
9,864g
29 CS · 0.9/m
Red side
Defeatカメックス#Ale
Kennen · Top
10 / 7 / 3
59.1% KP
23,199
23.1% share
13,704g
256 CS · 7.8/m
先帮我收拾一下#我的粪便
Rek'Sai · Jungle
9 / 6 / 5
63.6% KP
25,950
25.8% share
14,128g
244 CS · 7.5/m
hle pyeonsik#HLE
Anivia · Mid
2 / 3 / 1
13.6% KP
18,956
18.9% share
11,157g
260 CS · 8/m
Katie sky#KR2
Yunara · ADC
1 / 6 / 9
45.5% KP
26,914
26.8% share
15,725g
330 CS · 10.1/m
Luon#11111
Milio · Support
0 / 5 / 10
45.5% KP
5,441
5.4% share
8,101g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
