Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 224 days ago
11 / 3 / 10
K / D / A
55.3%
Kill participation
1,290.8
Damage / min
18,930g
581.6 gold / min
31
8 placed · 4 cleared
325
10 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat천리우스#KR1
Darius · Top
8 / 8 / 2
26.3% KP
21,799
15.9% share
13,694g
221 CS · 6.8/m
싱귤벙귤#Gyul
Diana · Jungle
9 / 6 / 14
60.5% KP
32,674
23.8% share
16,443g
252 CS · 7.7/m
서나 귀여워#0000
Qiyana · Mid
5 / 9 / 5
26.3% KP
25,572
18.6% share
12,981g
245 CS · 7.5/m
Lucky WhaleShark#행고상
Ashe · ADC
10 / 8 / 10
52.6% KP
37,527
27.3% share
16,926g
256 CS · 7.9/m
Imagine Legends#KR1
Elise · Support
6 / 7 / 13
50% KP
19,785
14.4% share
10,970g
29 CS · 0.9/m
Red side
Victoryshui#0000
Fiora · Top
6 / 10 / 9
39.5% KP
29,313
20.3% share
13,647g
204 CS · 6.3/m
운명에 대적하다#KR12
Lee Sin · Jungle
14 / 7 / 13
71.1% KP
33,212
23% share
17,519g
225 CS · 6.9/m
BebePink#KR 1
Ryze · Mid
11 / 3 / 10
55.3% KP
42,016
29.1% share
18,930g
325 CS · 10/m
T1 Frieren#0401
Ziggs · ADC
4 / 9 / 7
28.9% KP
27,925
19.3% share
14,571g
298 CS · 9.2/m
다훈갓#Bard
Bard · Support
3 / 9 / 16
50% KP
11,860
8.2% share
10,643g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
