Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 224 days ago
5 / 4 / 11
K / D / A
59.3%
Kill participation
891
Damage / min
12,475g
402.4 gold / min
34
8 placed · 8 cleared
242
7.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBebePink#KR 1
Sion · Top
5 / 4 / 11
59.3% KP
27,620
21.2% share
12,475g
242 CS · 7.8/m
dyxiaofang#Miss
Nidalee · Jungle
6 / 7 / 10
59.3% KP
24,124
18.5% share
14,020g
247 CS · 8/m
YeouMin#여우민
Aurora · Mid
8 / 4 / 7
55.6% KP
36,293
27.9% share
12,859g
205 CS · 6.6/m
Gamin#1212
Samira · ADC
7 / 12 / 7
51.9% KP
32,099
24.6% share
14,739g
229 CS · 7.4/m
bai se zh1 chuan#qwe1
Nautilus · Support
1 / 10 / 15
59.3% KP
10,102
7.8% share
8,195g
30 CS · 1/m
Red side
VictoryT1 Guardian#KR3
Zaahen · Top
9 / 6 / 10
51.4% KP
43,601
31.7% share
13,996g
214 CS · 6.9/m
Juhana#IsYou
Jarvan IV · Jungle
4 / 4 / 31
94.6% KP
24,578
17.8% share
14,176g
202 CS · 6.5/m
抖音安安的金克丝#ovo
Mel · Mid
10 / 5 / 7
45.9% KP
24,503
17.8% share
12,995g
214 CS · 6.9/m
복천최강#0217
Draven · ADC
14 / 6 / 14
75.7% KP
35,192
25.6% share
21,012g
256 CS · 8.3/m
Ghost#올라갑니다
Rell · Support
0 / 6 / 34
91.9% KP
9,855
7.2% share
9,707g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
