Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 223 days ago
3 / 4 / 11
K / D / A
41.2%
Kill participation
884.5
Damage / min
10,723g
368.9 gold / min
43
12 placed · 8 cleared
238
8.2 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Fiora · Top
5 / 5 / 7
40% KP
24,392
23.5% share
13,938g
264 CS · 9.1/m
Raptor#KR123
Lee Sin · Jungle
10 / 5 / 12
73.3% KP
32,053
30.9% share
14,625g
205 CS · 7.1/m
Witt#123
LeBlanc · Mid
4 / 7 / 4
26.7% KP
15,009
14.5% share
10,192g
188 CS · 6.5/m
복천최강#0217
Draven · ADC
6 / 5 / 1
23.3% KP
15,189
14.6% share
13,551g
231 CS · 7.9/m
抖音丶小猪仔#小猪仔
Pantheon · Support
5 / 12 / 5
33.3% KP
17,217
16.6% share
9,094g
34 CS · 1.2/m
Red side
VictoryBebePink#KR 1
Sion · Top
3 / 4 / 11
41.2% KP
25,710
19.7% share
10,723g
238 CS · 8.2/m
라쿤99#KR1
Graves · Jungle
12 / 8 / 9
61.8% KP
33,124
25.4% share
17,614g
220 CS · 7.6/m
로키의 코 드리블#2004
Orianna · Mid
4 / 9 / 8
35.3% KP
20,659
15.8% share
10,774g
215 CS · 7.4/m
chesterbb#0811
Mel · ADC
15 / 3 / 7
64.7% KP
38,755
29.7% share
16,207g
235 CS · 8.1/m
bai se zh1 chuan#qwe1
Poppy · Support
0 / 6 / 20
58.8% KP
12,192
9.3% share
8,563g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
