Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 218 days ago
7 / 8 / 3
K / D / A
38.5%
Kill participation
1,228.5
Damage / min
12,499g
432.5 gold / min
14
4 placed · 2 cleared
235
8.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat뇌 녹 사#KR1
Pantheon · Top
8 / 4 / 3
42.3% KP
22,240
20.6% share
13,582g
242 CS · 8.4/m
re0#2007
Olaf · Jungle
8 / 8 / 6
53.8% KP
24,368
22.6% share
13,716g
182 CS · 6.3/m
BebePink#KR 1
Aurora · Mid
7 / 8 / 3
38.5% KP
35,503
32.9% share
12,499g
235 CS · 8.1/m
1gloo#Kr61
Yunara · ADC
3 / 11 / 6
34.6% KP
14,243
13.2% share
11,829g
210 CS · 7.3/m
RainLove#KR1
Neeko · Support
0 / 14 / 9
34.6% KP
11,558
10.7% share
7,457g
35 CS · 1.2/m
Red side
Victory景德镇剑姬#5232
Jax · Top
3 / 7 / 8
24.4% KP
12,722
9.9% share
10,252g
162 CS · 5.6/m
Not Bad#KR2
Zyra · Jungle
2 / 5 / 15
37.8% KP
23,965
18.6% share
12,886g
238 CS · 8.2/m
Juliet Persia#KR3
Yone · Mid
7 / 6 / 4
24.4% KP
23,696
18.4% share
13,674g
275 CS · 9.5/m
피그차이나#KR1
Ezreal · ADC
13 / 3 / 12
55.6% KP
34,908
27.1% share
17,915g
278 CS · 9.6/m
에메스 제이유#KOR
Kennen · Support
20 / 6 / 11
68.9% KP
33,747
26.2% share
14,197g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
