Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 217 days ago
3 / 6 / 12
K / D / A
53.6%
Kill participation
829.4
Damage / min
12,832g
401.8 gold / min
40
8 placed · 11 cleared
263
8.2 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat나의 요람#1028
Jayce · Top
4 / 5 / 7
40.7% KP
29,725
24.7% share
12,732g
247 CS · 7.7/m
DK Lucid#KR1
Naafiri · Jungle
6 / 5 / 16
81.5% KP
30,135
25.1% share
15,062g
249 CS · 7.8/m
songman2#가짜임
Akali · Mid
6 / 5 / 6
44.4% KP
27,494
22.9% share
13,756g
254 CS · 8/m
망고재민#Min
Mel · ADC
10 / 7 / 4
51.9% KP
20,464
17% share
16,020g
256 CS · 8/m
포켓몬마스터지우#삐카츄
Bard · Support
1 / 6 / 21
81.5% KP
12,430
10.3% share
9,183g
24 CS · 0.8/m
Red side
Victory자신감을잃지말자#KR1
K'Sante · Top
5 / 2 / 7
42.9% KP
21,026
17.3% share
14,574g
290 CS · 9.1/m
치무식#목을뽑다
Vi · Jungle
7 / 5 / 11
64.3% KP
19,615
16.1% share
15,118g
242 CS · 7.6/m
BebePink#KR 1
Orianna · Mid
3 / 6 / 12
53.6% KP
26,486
21.8% share
12,832g
263 CS · 8.2/m
May#KR43
Kai'Sa · ADC
11 / 5 / 10
75% KP
35,649
29.3% share
20,470g
301 CS · 9.4/m
Bluffing#1207
Neeko · Support
2 / 9 / 18
71.4% KP
18,831
15.5% share
9,792g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
