Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 216 days ago
15 / 7 / 13
K / D / A
70%
Kill participation
1,556.8
Damage / min
18,931g
508.2 gold / min
43
11 placed · 9 cleared
302
8.1 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
3
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKisue9#123
Rumble · Top
15 / 7 / 8
59% KP
57,893
30.1% share
18,548g
280 CS · 7.5/m
치무식#목을뽑다
Vi · Jungle
7 / 7 / 13
51.3% KP
26,487
13.8% share
15,449g
239 CS · 6.4/m
CFO Pungyeon#0622
Ahri · Mid
5 / 9 / 10
38.5% KP
31,716
16.5% share
15,840g
343 CS · 9.2/m
DK Lucid#KR1
Ezreal · ADC
10 / 9 / 14
61.5% KP
62,446
32.5% share
20,708g
318 CS · 8.5/m
Ghost#올라갑니다
Karma · Support
2 / 8 / 24
66.7% KP
13,713
7.1% share
11,564g
37 CS · 1/m
Red side
VictoryHLE 팬서#KR1
K'Sante · Top
4 / 6 / 9
32.5% KP
22,799
12.8% share
14,923g
296 CS · 7.9/m
Aimyon#0409
Lee Sin · Jungle
13 / 7 / 16
72.5% KP
33,063
18.6% share
17,433g
211 CS · 5.7/m
BebePink#KR 1
Aurora · Mid
15 / 7 / 13
70% KP
57,990
32.6% share
18,931g
302 CS · 8.1/m
hle pyeonsik#HLE
Yunara · ADC
7 / 10 / 11
45% KP
37,010
20.8% share
21,496g
284 CS · 7.6/m
Moham#OMG
Neeko · Support
1 / 9 / 27
70% KP
26,893
15.1% share
12,420g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
