Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 216 days ago
2 / 10 / 6
K / D / A
25%
Kill participation
764.4
Damage / min
11,830g
414.4 gold / min
33
8 placed · 8 cleared
218
7.6 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBebePink#KR 1
Jayce · Top
2 / 10 / 6
25% KP
21,823
16.8% share
11,830g
218 CS · 7.6/m
달을가린구름이#2006
Lee Sin · Jungle
15 / 4 / 6
65.6% KP
33,284
25.6% share
17,783g
223 CS · 7.8/m
songman2#가짜임
Ryze · Mid
9 / 3 / 6
46.9% KP
31,883
24.5% share
16,637g
312 CS · 10.9/m
bai se zh1 chuan#qwe1
Xayah · ADC
5 / 10 / 11
50% KP
28,223
21.7% share
14,035g
233 CS · 8.2/m
T1 구름#2007
Bard · Support
1 / 7 / 21
68.8% KP
14,680
11.3% share
10,224g
54 CS · 1.9/m
Red side
Defeattmhrnjh#1002
Lucian · Top
8 / 6 / 5
38.2% KP
27,268
23.1% share
14,176g
273 CS · 9.6/m
YONG2#6666
Xin Zhao · Jungle
8 / 8 / 6
41.2% KP
23,393
19.9% share
12,361g
205 CS · 7.2/m
전상득#0805
Viktor · Mid
2 / 6 / 7
26.5% KP
18,390
15.6% share
11,722g
240 CS · 8.4/m
Gamin#1212
Kai'Sa · ADC
9 / 4 / 5
41.2% KP
26,793
22.7% share
16,316g
274 CS · 9.6/m
YdBB#0107
Neeko · Support
7 / 8 / 15
64.7% KP
21,957
18.6% share
9,732g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
