Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 216 days ago
5 / 5 / 7
K / D / A
22.2%
Kill participation
881.7
Damage / min
10,848g
442.2 gold / min
23
8 placed · 2 cleared
212
8.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat나의 요람#1028
Yone · Top
5 / 7 / 5
37% KP
31,178
26.9% share
10,664g
197 CS · 8/m
YONG2#6666
Sylas · Jungle
8 / 11 / 8
59.3% KP
23,317
20.1% share
13,041g
129 CS · 5.3/m
T1 Cypher#KR21
Jayce · Mid
7 / 11 / 4
40.7% KP
22,958
19.8% share
11,461g
154 CS · 6.3/m
bai se zh1 chuan#qwe1
Sivir · ADC
3 / 13 / 5
29.6% KP
15,231
13.2% share
10,669g
186 CS · 7.6/m
남극새#KR11
Anivia · Support
4 / 12 / 10
51.9% KP
23,119
20% share
8,549g
35 CS · 1.4/m
Red side
VictoryBebePink#KR 1
Sion · Top
5 / 5 / 7
22.2% KP
21,632
16% share
10,848g
212 CS · 8.6/m
T1 Painter#KR3
Xin Zhao · Jungle
20 / 3 / 9
53.7% KP
33,326
24.7% share
15,412g
160 CS · 6.5/m
songman2#가짜임
Akali · Mid
15 / 7 / 3
33.3% KP
38,417
28.5% share
13,911g
198 CS · 8.1/m
브 이#lss
Varus · ADC
10 / 8 / 10
37% KP
25,755
19.1% share
12,115g
164 CS · 6.7/m
T1 구름#2007
Karma · Support
4 / 4 / 27
57.4% KP
15,764
11.7% share
10,122g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
