Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 214 days ago
9 / 7 / 15
K / D / A
48%
Kill participation
1,168.6
Damage / min
15,816g
458 gold / min
31
4 placed · 11 cleared
291
8.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat景德镇剑姬#5232
Fiora · Top
12 / 5 / 7
48.7% KP
29,043
19.8% share
16,318g
278 CS · 8.1/m
백기태#S T
Graves · Jungle
7 / 10 / 12
48.7% KP
28,347
19.3% share
14,743g
245 CS · 7.1/m
ParisVan#不知名歌手
LeBlanc · Mid
6 / 6 / 10
41% KP
27,153
18.5% share
13,231g
238 CS · 6.9/m
Paduck#Kr05
Jhin · ADC
10 / 9 / 10
51.3% KP
43,934
29.9% share
17,753g
298 CS · 8.6/m
December#24th
Pantheon · Support
4 / 20 / 15
48.7% KP
18,490
12.6% share
10,171g
35 CS · 1/m
Red side
VictoryYONG2#6666
Vayne · Top
7 / 12 / 5
24% KP
25,799
15.5% share
12,852g
240 CS · 6.9/m
asfdafds#asdf
Jarvan IV · Jungle
17 / 2 / 21
76% KP
42,487
25.5% share
20,571g
239 CS · 6.9/m
BebePink#KR 1
Orianna · Mid
9 / 7 / 15
48% KP
40,357
24.2% share
15,816g
291 CS · 8.4/m
back number#X1225
Ezreal · ADC
15 / 10 / 14
58% KP
48,407
29% share
20,930g
294 CS · 8.5/m
La La Land#라라랜드
Braum · Support
2 / 8 / 32
68% KP
9,741
5.8% share
11,241g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
