Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 211 days ago
8 / 7 / 10
K / D / A
50%
Kill participation
1,033.3
Damage / min
13,760g
425.6 gold / min
48
7 placed · 12 cleared
231
7.1 CS / min
Objective control
4
Dragons
1
Baron
12
Towers
4
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnpu#HZ998
Fiora · Top
12 / 7 / 10
61.1% KP
39,875
26.6% share
18,080g
277 CS · 8.6/m
LoveNunu#CHZZK
Nunu & Willump · Jungle
6 / 5 / 19
69.4% KP
16,600
11.1% share
14,748g
233 CS · 7.2/m
BebePink#KR 1
Aurora · Mid
8 / 7 / 10
50% KP
33,409
22.3% share
13,760g
231 CS · 7.1/m
NinjaKiwi#KoR
Varus · ADC
10 / 5 / 12
61.1% KP
51,698
34.5% share
18,155g
307 CS · 9.5/m
하나두울세엣#123
Nautilus · Support
0 / 4 / 24
66.7% KP
8,456
5.6% share
8,859g
28 CS · 0.9/m
Red side
Defeat뭘 봐#미안합니다
Zaahen · Top
4 / 10 / 9
46.4% KP
18,450
16.7% share
12,003g
236 CS · 7.3/m
YONG2#6666
Vi · Jungle
5 / 6 / 18
82.1% KP
24,866
22.6% share
14,917g
210 CS · 6.5/m
비 숑#멍 멍
Ahri · Mid
4 / 4 / 14
64.3% KP
21,432
19.4% share
13,824g
282 CS · 8.7/m
抖音安安的金克丝#ovo
Jinx · ADC
14 / 4 / 2
57.1% KP
34,957
31.7% share
19,590g
284 CS · 8.8/m
JS9#1120
Rell · Support
1 / 12 / 20
75% KP
10,559
9.6% share
9,273g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
