Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 210 days ago
5 / 8 / 9
K / D / A
45.2%
Kill participation
928.6
Damage / min
12,116g
424.1 gold / min
39
8 placed · 9 cleared
233
8.2 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어린이보호구역골목대장박상혁#저아닙니다
Renekton · Top
10 / 6 / 4
37.8% KP
19,537
16.9% share
12,723g
182 CS · 6.4/m
Bonnie#0314
Jarvan IV · Jungle
3 / 9 / 23
70.3% KP
15,145
13.1% share
12,289g
177 CS · 6.2/m
lianbaixia#KR11
Orianna · Mid
2 / 8 / 18
54.1% KP
23,241
20% share
10,380g
205 CS · 7.2/m
Whymesodiao#jiaq3
Jhin · ADC
16 / 5 / 8
64.9% KP
42,343
36.5% share
17,576g
257 CS · 9/m
피칠갑#血漆甲
Pyke · Support
6 / 3 / 16
59.5% KP
15,675
13.5% share
10,905g
24 CS · 0.8/m
Red side
Defeat제시핑크맨#qlcl
Aurora · Top
2 / 8 / 8
32.3% KP
30,924
23% share
9,441g
167 CS · 5.8/m
re0#2007
Graves · Jungle
20 / 5 / 3
74.2% KP
51,438
38.2% share
18,695g
254 CS · 8.9/m
BebePink#KR 1
Ahri · Mid
5 / 8 / 9
45.2% KP
26,528
19.7% share
12,116g
233 CS · 8.2/m
baekjongmin#0812
Varus · ADC
2 / 8 / 4
19.4% KP
15,570
11.6% share
11,568g
217 CS · 7.6/m
mtrngrxsyl#6146
Thresh · Support
2 / 8 / 17
61.3% KP
10,176
7.6% share
8,758g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
