Match history
Jayce champion portrait

Jayce

Victory

Ranked Solo/Duo · 210 days ago

30:15Live Riot data

12 / 7 / 16

K / D / A

60.9%

Kill participation

1,438

Damage / min

16,114g

532.7 gold / min

38

7 placed · 9 cleared

272

9 CS / min

Objective control

Blue side

2

Dragons

1

Baron

4

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

7

Towers

1

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Sion+454 gold / +10 CS

Difference from the opponent Riot assigned to your role.

15. minute · Sion+868 gold / +20 CS

Difference from the opponent Riot assigned to your role.

20. minute · Sion+1,983 gold / +22 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +868 gold and +20 CS versus Sion.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

7 recorded deaths; first at 6:12.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

7 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.04,0298,05712,08616,1140:007:3315:0722:4130:15
Jayce: 16,114

Events and purchases

Kill · Ashe → Nautilus
Kill · Mel → Rell
Kill · Ashe → Mel
Kill · Mel → Ashe
Kill · Talon → Galio
Kill · Mel → Ashe
Kill · Rell → Nautilus
Kill · Mel → Rell
Kill · Jayce → Sion
Kill · Galio → Annie
Kill · Kindred → Talon
Kill · Ashe → Nautilus
Kill · Jayce → Sion
Kill · Kindred → Jayce
Objective · Talon · Ocean Dragon
Kill · Kindred → Annie
Kill · Mel → Ashe
Kill · Jayce → Sion
Kill · Sion → Talon
Kill · Kindred → Jayce
Kill · Annie → Galio
Kill · Nautilus → Annie
Kill · Ashe → Mel
Kill · Nautilus → Rell
Kill · Ashe → Nautilus
Kill · Kindred → Ashe
Objective · Talon · Void Grub
Objective · Talon · Void Grub
Objective · Talon · Void Grub
Kill · Mel → Rell
Kill · Ashe → Mel
Kill · Talon → Nautilus
Kill · Kindred → Annie
Objective · Kindred · Hextech Dragon
Kill · Kindred → Rell
Kill · Ashe → Nautilus
Kill · Kindred → Annie
Kill · Talon → Mel
Kill · Galio → Talon
Kill · Kindred → Ashe
Building destroyed · Galio · Outer turret
Kill · Kindred → Jayce
Kill · Ashe → Nautilus
Kill · Jayce → Mel
Kill · Kindred → Annie
Kill · Rell → Nautilus
Kill · Ashe → Kindred
Objective · Talon · Rift Herald
Kill · Kindred → Talon
Kill · Galio → Annie

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
43 / 46 / 7267,068g · 128,864 damage
PlayerKDA · KPDamageGold · CSItems
Sion champion portrait

Moham#OMG

Sion · Top

4 / 6 / 13

39.5% KP

19,448

15.1% share

11,669g

213 CS · 7/m

Kindred champion portrait

抖音暗影千珏#影之实力者

Kindred · Jungle

19 / 8 / 10

67.4% KP

43,151

33.5% share

17,825g

182 CS · 6/m

Galio champion portrait

Aimyon#0409

Galio · Mid

4 / 8 / 17

48.8% KP

23,493

18.2% share

11,784g

213 CS · 7/m

Mel champion portrait

EDG庆哥goLPL#羊尼克韩服

Mel · ADC

14 / 10 / 8

51.2% KP

33,751

26.2% share

16,043g

222 CS · 7.3/m

Nautilus champion portrait

hao#孟yu

Nautilus · Support

2 / 14 / 24

60.5% KP

9,021

7% share

9,747g

24 CS · 0.8/m

Red side

Victory
46 / 43 / 9574,907g · 151,563 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

BebePink#KR 1

Jayce · Top

12 / 7 / 16

60.9% KP

43,501

28.7% share

16,114g

272 CS · 9/m

Talon champion portrait

抖音早起jug#APjug

Talon · Jungle

8 / 8 / 16

52.2% KP

18,966

12.5% share

16,278g

236 CS · 7.8/m

Annie champion portrait

Quist#Live

Annie · Mid

8 / 11 / 15

50% KP

29,036

19.2% share

12,878g

188 CS · 6.2/m

Ashe champion portrait

츄파춥스#8873

Ashe · ADC

16 / 10 / 15

67.4% KP

48,454

32% share

19,389g

236 CS · 7.8/m

Rell champion portrait

DK rapport#KR0

Rell · Support

2 / 7 / 33

76.1% KP

11,606

7.7% share

10,248g

40 CS · 1.3/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.