Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 208 days ago
6 / 6 / 6
K / D / A
54.5%
Kill participation
1,500.6
Damage / min
13,455g
441.4 gold / min
51
17 placed · 7 cleared
266
8.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBebePink#KR 1
Jayce · Top
6 / 6 / 6
54.5% KP
45,742
37% share
13,455g
266 CS · 8.7/m
Na병현#2001
Lee Sin · Jungle
8 / 8 / 8
72.7% KP
29,181
23.6% share
13,310g
164 CS · 5.4/m
봄 비#0908
Galio · Mid
1 / 9 / 10
50% KP
14,666
11.9% share
9,778g
193 CS · 6.3/m
fishone#kr2
Yunara · ADC
6 / 11 / 2
36.4% KP
22,186
17.9% share
13,798g
237 CS · 7.8/m
panzhexiatian#KR1
Hwei · Support
1 / 12 / 12
59.1% KP
11,950
9.7% share
7,836g
23 CS · 0.8/m
Red side
Victory기사키#bee
Anivia · Top
11 / 5 / 14
54.3% KP
33,559
25% share
14,712g
231 CS · 7.6/m
블랙맘바#Armin
Skarner · Jungle
9 / 4 / 21
65.2% KP
26,506
19.8% share
14,055g
221 CS · 7.2/m
뿡치타#0716
Orianna · Mid
10 / 4 / 19
63% KP
31,491
23.5% share
14,429g
256 CS · 8.4/m
망고보이#KR23
Varus · ADC
12 / 5 / 12
52.2% KP
30,373
22.7% share
16,738g
242 CS · 7.9/m
Baut#KR3
Nautilus · Support
4 / 4 / 27
67.4% KP
12,081
9% share
10,264g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
