Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 206 days ago
11 / 8 / 5
K / D / A
59.3%
Kill participation
1,282.9
Damage / min
18,035g
572.2 gold / min
38
6 placed · 10 cleared
289
9.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Sion · Top
10 / 5 / 15
56.8% KP
39,862
28.6% share
17,261g
300 CS · 9.5/m
ek god#e k
Zyra · Jungle
13 / 3 / 16
65.9% KP
33,253
23.9% share
17,980g
272 CS · 8.6/m
lingyo#6511
Qiyana · Mid
7 / 7 / 9
36.4% KP
27,132
19.5% share
14,438g
219 CS · 6.9/m
실수는실력#silsu
Kai'Sa · ADC
12 / 8 / 7
43.2% KP
29,827
21.4% share
18,381g
257 CS · 8.2/m
포뇨의 지느러미#유튜브
Maokai · Support
2 / 5 / 14
36.4% KP
9,160
6.6% share
8,998g
30 CS · 1/m
Red side
Defeattmhrnjh#1002
Yone · Top
7 / 13 / 2
33.3% KP
31,437
21.7% share
13,930g
256 CS · 8.1/m
T1 Solbon#KR6
Vi · Jungle
1 / 7 / 11
44.4% KP
13,924
9.6% share
10,651g
171 CS · 5.4/m
BebePink#KR 1
Jayce · Mid
11 / 8 / 5
59.3% KP
40,433
27.9% share
18,035g
289 CS · 9.2/m
조관우급 늪 설치#KR1
Cassiopeia · ADC
7 / 8 / 8
55.6% KP
30,687
21.2% share
14,803g
250 CS · 7.9/m
Buddy#하이루
Hwei · Support
1 / 8 / 13
51.9% KP
28,565
19.7% share
9,417g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
