Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 202 days ago
13 / 3 / 13
K / D / A
78.8%
Kill participation
1,478
Damage / min
17,194g
623 gold / min
31
4 placed · 12 cleared
284
10.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat간디도롤하면폭력#레문123
Renekton · Top
3 / 3 / 8
40.7% KP
17,069
20.3% share
10,789g
227 CS · 8.2/m
難得糊塗#0420
Graves · Jungle
7 / 10 / 6
48.1% KP
22,696
27.1% share
13,037g
201 CS · 7.3/m
lingyo#6511
Aurora · Mid
4 / 5 / 7
40.7% KP
15,235
18.2% share
10,134g
212 CS · 7.7/m
행복이론#4949
Caitlyn · ADC
7 / 11 / 5
44.4% KP
16,283
19.4% share
11,933g
181 CS · 6.6/m
의문의바드장인#kr0
Bard · Support
6 / 4 / 11
63% KP
12,620
15% share
8,680g
26 CS · 0.9/m
Red side
VictoryIris#mio韩服
Riven · Top
3 / 4 / 6
27.3% KP
7,770
6.7% share
10,919g
230 CS · 8.3/m
Not Bad#KR2
Nocturne · Jungle
8 / 6 / 9
51.5% KP
19,222
16.5% share
13,183g
195 CS · 7.1/m
BebePink#KR 1
Orianna · Mid
13 / 3 / 13
78.8% KP
40,792
35% share
17,194g
284 CS · 10.3/m
deeplove#4DKYM
Corki · ADC
6 / 5 / 15
63.6% KP
34,046
29.2% share
14,628g
225 CS · 8.2/m
위 니#WIN
Sylas · Support
3 / 9 / 11
42.4% KP
14,838
12.7% share
8,987g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
