Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 199 days ago
2 / 1 / 9
K / D / A
37.9%
Kill participation
1,072.9
Damage / min
11,319g
480.3 gold / min
25
11 placed · 3 cleared
242
10.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat592#2003
Jax · Top
3 / 4 / 2
45.5% KP
12,460
22.9% share
9,466g
178 CS · 7.6/m
gushouyu#zypp
Kindred · Jungle
6 / 6 / 0
54.5% KP
10,324
18.9% share
9,574g
140 CS · 5.9/m
FA Referee#KR3
Anivia · Mid
0 / 3 / 2
18.2% KP
9,500
17.4% share
7,641g
182 CS · 7.7/m
죽기장인#KR1
Senna · ADC
1 / 8 / 3
36.4% KP
12,522
23% share
8,842g
164 CS · 7/m
김구거#0207
Seraphine · Support
1 / 8 / 2
27.3% KP
9,715
17.8% share
5,999g
22 CS · 0.9/m
Red side
VictoryFA TOP#2004
Gangplank · Top
6 / 2 / 3
31% KP
19,729
19.7% share
12,610g
234 CS · 9.9/m
vinaka#KR1
Kha'Zix · Jungle
8 / 5 / 6
48.3% KP
23,240
23.3% share
13,696g
214 CS · 9.1/m
BebePink#KR 1
Orianna · Mid
2 / 1 / 9
37.9% KP
25,284
25.3% share
11,319g
242 CS · 10.3/m
찐조인데요#KR1
Kai'Sa · ADC
10 / 2 / 9
65.5% KP
23,578
23.6% share
16,330g
248 CS · 10.5/m
읏추추추#KR22
Nautilus · Support
3 / 1 / 14
58.6% KP
8,086
8.1% share
8,241g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
