Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 194 days ago
5 / 6 / 6
K / D / A
52.4%
Kill participation
1,163.6
Damage / min
11,822g
444.4 gold / min
31
10 placed · 4 cleared
217
8.2 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory우울살이#T T
Malphite · Top
4 / 3 / 13
39.5% KP
14,649
10.5% share
9,390g
179 CS · 6.7/m
ek god#e k
Nidalee · Jungle
15 / 1 / 17
74.4% KP
39,540
28.4% share
15,737g
182 CS · 6.8/m
lingyo#6511
Naafiri · Mid
8 / 7 / 10
41.9% KP
21,550
15.5% share
11,814g
200 CS · 7.5/m
McDonalds#3890
Ezreal · ADC
13 / 7 / 15
65.1% KP
53,400
38.3% share
15,149g
181 CS · 6.8/m
SnowFlower#0224
Karma · Support
3 / 3 / 30
76.7% KP
10,243
7.3% share
9,444g
27 CS · 1/m
Red side
Defeat아키아#AKIA
Sion · Top
6 / 6 / 7
61.9% KP
21,792
23.6% share
10,998g
141 CS · 5.3/m
抖音 国一艾克#zypp
Ekko · Jungle
5 / 12 / 4
42.9% KP
16,574
18% share
10,743g
152 CS · 5.7/m
BebePink#KR 1
Jayce · Mid
5 / 6 / 6
52.4% KP
30,952
33.6% share
11,822g
217 CS · 8.2/m
하지마라고햇잔아#kwb05
Kai'Sa · ADC
4 / 9 / 8
57.1% KP
15,791
17.1% share
10,256g
156 CS · 5.9/m
키움증권#SAR
Galio · Support
1 / 10 / 10
52.4% KP
7,056
7.7% share
7,428g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
