Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 194 days ago
9 / 8 / 6
K / D / A
57.7%
Kill participation
925.6
Damage / min
15,027g
507.1 gold / min
55
8 placed · 13 cleared
274
9.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory작두콩차#꿀유자차
Jayce · Top
14 / 7 / 11
53.2% KP
35,261
25.5% share
16,703g
247 CS · 8.3/m
douyin592#聪神出击
Jarvan IV · Jungle
3 / 6 / 22
53.2% KP
17,515
12.7% share
11,915g
190 CS · 6.4/m
우울살이#T T
Ahri · Mid
10 / 6 / 13
48.9% KP
30,598
22.1% share
12,897g
220 CS · 7.4/m
짱 구#Zero
Sivir · ADC
17 / 3 / 17
72.3% KP
38,918
28.2% share
20,338g
287 CS · 9.7/m
SnowFlower#0224
Bard · Support
3 / 4 / 29
68.1% KP
15,937
11.5% share
9,958g
18 CS · 0.6/m
Red side
Defeat파이크#001
Anivia · Top
2 / 7 / 8
38.5% KP
11,641
11.6% share
9,251g
168 CS · 5.7/m
실명 중독자#KR1
Nunu & Willump · Jungle
4 / 8 / 12
61.5% KP
13,982
14% share
11,445g
166 CS · 5.6/m
BebePink#KR 1
Yone · Mid
9 / 8 / 6
57.7% KP
27,430
27.4% share
15,027g
274 CS · 9.2/m
Snow Country#0405
Tristana · ADC
8 / 13 / 4
46.2% KP
35,827
35.8% share
16,085g
247 CS · 8.3/m
아키아#AKIA
Nautilus · Support
3 / 11 / 11
53.8% KP
11,158
11.2% share
9,391g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
