Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 182 days ago
2 / 3 / 5
K / D / A
30.4%
Kill participation
683.8
Damage / min
10,208g
386.2 gold / min
28
9 placed · 6 cleared
267
10.1 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTo the Moon#KR1
Diana · Top
8 / 3 / 8
61.5% KP
29,404
27.6% share
12,383g
217 CS · 8.2/m
asfdafds#asdf
Jarvan IV · Jungle
7 / 4 / 16
88.5% KP
29,221
27.4% share
12,583g
183 CS · 6.9/m
현 준#0420
Cassiopeia · Mid
7 / 3 / 6
50% KP
16,232
15.2% share
11,673g
220 CS · 8.3/m
로 컨#0214
Senna · ADC
4 / 5 / 15
73.1% KP
21,148
19.8% share
12,779g
203 CS · 7.7/m
Forya#1220
Tahm Kench · Support
0 / 8 / 15
57.7% KP
10,600
9.9% share
7,200g
34 CS · 1.3/m
Red side
Defeatk s h m s#KR1
Ambessa · Top
1 / 7 / 4
21.7% KP
12,859
12.3% share
9,176g
209 CS · 7.9/m
XiXi#716
Pantheon · Jungle
12 / 3 / 8
87% KP
25,612
24.5% share
13,368g
153 CS · 5.8/m
BebePink#KR 1
Ryze · Mid
2 / 3 / 5
30.4% KP
18,075
17.3% share
10,208g
267 CS · 10.1/m
아 뜨#abc
Lucian · ADC
8 / 8 / 9
73.9% KP
34,839
33.3% share
12,193g
193 CS · 7.3/m
똥 팡#1314
Nami · Support
0 / 5 / 18
78.3% KP
13,130
12.6% share
7,274g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
