Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 173 days ago
3 / 4 / 5
K / D / A
26.7%
Kill participation
884.3
Damage / min
12,496g
399.9 gold / min
34
7 placed · 7 cleared
270
8.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Jayce · Top
8 / 6 / 2
58.8% KP
43,906
34.2% share
15,414g
283 CS · 9.1/m
독침붕#딱충이
Xin Zhao · Jungle
0 / 9 / 7
41.2% KP
19,804
15.4% share
9,623g
165 CS · 5.3/m
DK ShowMaker#KR1
Zyra · Mid
0 / 4 / 7
41.2% KP
28,497
22.2% share
11,556g
296 CS · 9.5/m
抖音安安的金克丝#ovo
Jinx · ADC
6 / 9 / 2
47.1% KP
23,514
18.3% share
14,009g
250 CS · 8/m
Loopy#1813
Lulu · Support
3 / 2 / 8
64.7% KP
12,499
9.7% share
9,302g
25 CS · 0.8/m
Red side
VictoryT1 Guardian#KR3
Yorick · Top
4 / 5 / 7
36.7% KP
17,278
15.5% share
13,690g
245 CS · 7.8/m
KRX Vincenzo#KR4
Jarvan IV · Jungle
9 / 4 / 14
76.7% KP
17,615
15.8% share
13,771g
179 CS · 5.7/m
BebePink#KR 1
Viktor · Mid
3 / 4 / 5
26.7% KP
27,633
24.7% share
12,496g
270 CS · 8.6/m
츄파춥스#8873
Yunara · ADC
13 / 4 / 11
80% KP
38,234
34.2% share
19,515g
291 CS · 9.3/m
Bluffing#1207
Karma · Support
1 / 0 / 25
86.7% KP
11,015
9.9% share
9,911g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
