Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 172 days ago
3 / 1 / 8
K / D / A
22.9%
Kill participation
682.3
Damage / min
11,326g
462.3 gold / min
16
8 placed · 1 cleared
220
9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBebePink#KR 1
Sion · Top
3 / 1 / 8
22.9% KP
16,717
15.2% share
11,326g
220 CS · 9/m
NoRoo#T 1
Ivern · Jungle
5 / 2 / 22
56.3% KP
12,174
11.1% share
13,134g
165 CS · 6.7/m
LGG#0807
Akshan · Mid
13 / 6 / 12
52.1% KP
33,284
30.3% share
13,759g
164 CS · 6.7/m
T1 Cypher#KR21
Kai'Sa · ADC
7 / 5 / 13
41.7% KP
24,217
22% share
14,045g
197 CS · 8/m
키보드에음료쏟아서고장내는이도윤#KR1
Pyke · Support
20 / 4 / 11
64.6% KP
23,437
21.3% share
12,554g
26 CS · 1.1/m
Red side
Defeattoska#小钻风钢影
Ambessa · Top
6 / 7 / 2
44.4% KP
20,193
21.9% share
10,790g
197 CS · 8/m
GAM Draktharr#GAM
Jayce · Jungle
5 / 10 / 8
72.2% KP
22,414
24.3% share
11,434g
132 CS · 5.4/m
Xerath#RANK2
Xerath · Mid
2 / 11 / 4
33.3% KP
16,714
18.1% share
8,505g
184 CS · 7.5/m
Departures#Kami
Ezreal · ADC
4 / 9 / 4
44.4% KP
22,180
24.1% share
10,837g
195 CS · 8/m
잼띵이#곰탱이
Karma · Support
1 / 11 / 9
55.6% KP
10,639
11.5% share
6,330g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
