Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 172 days ago
6 / 3 / 9
K / D / A
71.4%
Kill participation
1,236.9
Damage / min
11,700g
424.7 gold / min
29
12 placed · 6 cleared
255
9.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory꿈의 파괴자#0419
Rumble · Top
20 / 3 / 4
61.5% KP
47,184
38.2% share
15,579g
200 CS · 7.3/m
h3R3#0926
Pantheon · Jungle
11 / 4 / 13
61.5% KP
25,830
20.9% share
13,698g
183 CS · 6.6/m
지 훈#KJH
Azir · Mid
2 / 3 / 10
30.8% KP
21,621
17.5% share
11,728g
237 CS · 8.6/m
간절합니다#Honey
Caitlyn · ADC
6 / 4 / 10
41% KP
19,584
15.9% share
13,610g
236 CS · 8.6/m
WF black EggBap#에그밥
Lux · Support
0 / 8 / 20
51.3% KP
9,141
7.4% share
8,227g
22 CS · 0.8/m
Red side
Defeat실수는실력#silsu
Sett · Top
2 / 11 / 0
9.5% KP
10,464
10.1% share
8,052g
163 CS · 5.9/m
키아나킹#KR1
Sejuani · Jungle
1 / 9 / 9
47.6% KP
14,420
13.9% share
9,632g
145 CS · 5.3/m
BebePink#KR 1
Viktor · Mid
6 / 3 / 9
71.4% KP
34,077
32.8% share
11,700g
255 CS · 9.3/m
NinjaKiwi#KoR
Varus · ADC
10 / 10 / 4
66.7% KP
29,975
28.9% share
15,714g
224 CS · 8.1/m
t4k1zz#KR2
Karma · Support
2 / 6 / 14
76.2% KP
14,922
14.4% share
7,969g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
