Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 167 days ago
4 / 5 / 14
K / D / A
51.4%
Kill participation
1,457.4
Damage / min
17,040g
399.8 gold / min
45
6 placed · 11 cleared
347
8.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat레넥톤 장인#KR1
Renekton · Top
4 / 6 / 5
31% KP
16,354
10.2% share
16,993g
294 CS · 6.9/m
refrain#yym
Xin Zhao · Jungle
7 / 13 / 11
62.1% KP
31,781
19.9% share
16,314g
226 CS · 5.3/m
2008 04 09#KR2
Orianna · Mid
5 / 5 / 13
62.1% KP
32,917
20.6% share
17,450g
366 CS · 8.6/m
Selfless#KR11
Caitlyn · ADC
11 / 9 / 6
58.6% KP
60,900
38.1% share
24,778g
420 CS · 9.9/m
성 훈#1231
Bard · Support
2 / 2 / 19
72.4% KP
17,916
11.2% share
12,319g
43 CS · 1/m
Red side
Victory비밀공작원#KR1
Olaf · Top
7 / 10 / 7
40% KP
31,834
15.6% share
18,454g
323 CS · 7.6/m
luxo#84y
Graves · Jungle
21 / 3 / 7
80% KP
55,819
27.3% share
25,369g
381 CS · 8.9/m
BebePink#KR 1
Aurora · Mid
4 / 5 / 14
51.4% KP
62,108
30.4% share
17,040g
347 CS · 8.1/m
NinjaKiwi#KoR
Ziggs · ADC
2 / 6 / 11
37.1% KP
46,935
22.9% share
19,382g
381 CS · 8.9/m
Azarily#KR1
Zilean · Support
1 / 5 / 19
57.1% KP
7,856
3.8% share
13,043g
38 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
