Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 153 days ago
0 / 5 / 6
K / D / A
18.2%
Kill participation
942.6
Damage / min
10,949g
418.4 gold / min
31
10 placed · 4 cleared
243
9.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSHIHAN7#ALPHA
Zaahen · Top
5 / 5 / 5
41.7% KP
14,570
17.1% share
10,658g
200 CS · 7.6/m
抖音等风jug#冬虎小弟
Graves · Jungle
13 / 7 / 4
70.8% KP
28,628
33.6% share
14,127g
166 CS · 6.3/m
JustLikeThatKR#KR1
Ahri · Mid
1 / 6 / 7
33.3% KP
15,527
18.2% share
7,988g
165 CS · 6.3/m
Forya#1220
Seraphine · ADC
3 / 7 / 6
37.5% KP
18,768
22% share
9,779g
169 CS · 6.5/m
synn#KR1
Rell · Support
2 / 8 / 14
66.7% KP
7,769
9.1% share
7,410g
22 CS · 0.8/m
Red side
VictoryVanana#0110
Jayce · Top
7 / 6 / 8
45.5% KP
23,309
21.8% share
12,566g
214 CS · 8.2/m
콩나물#Kong
Nidalee · Jungle
16 / 2 / 8
72.7% KP
22,708
21.2% share
16,840g
231 CS · 8.8/m
BebePink#KR 1
Viktor · Mid
0 / 5 / 6
18.2% KP
24,664
23% share
10,949g
243 CS · 9.3/m
모엘렌캄피장수풍뎅이#딱정벌레
Ashe · ADC
6 / 5 / 13
57.6% KP
23,694
22.1% share
13,459g
182 CS · 7/m
다시 잘해보기#KR12
Skarner · Support
4 / 6 / 12
48.5% KP
12,782
11.9% share
9,095g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
