Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 153 days ago
10 / 5 / 10
K / D / A
45.5%
Kill participation
1,042.8
Damage / min
13,343g
565.4 gold / min
23
6 placed · 7 cleared
220
9.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVanana#0110
Renekton · Top
4 / 11 / 2
22.2% KP
13,179
14.4% share
8,854g
151 CS · 6.4/m
asfdafds#asdf
Lee Sin · Jungle
9 / 5 / 8
63% KP
21,001
22.9% share
11,180g
133 CS · 5.6/m
My eclipsed sun#blue
Annie · Mid
5 / 9 / 4
33.3% KP
22,180
24.2% share
9,971g
179 CS · 7.6/m
Celina#셀교슈
Mel · ADC
5 / 7 / 7
44.4% KP
15,914
17.4% share
10,550g
171 CS · 7.2/m
If Die Tomorrow#0301
Camille · Support
4 / 12 / 10
51.9% KP
19,322
21.1% share
8,402g
25 CS · 1.1/m
Red side
Victory요네 go home#xxxww
Yone · Top
9 / 6 / 11
45.5% KP
25,972
24.1% share
11,349g
187 CS · 7.9/m
쿨 쿨#CHZZK
Xin Zhao · Jungle
15 / 4 / 10
56.8% KP
29,100
27% share
14,407g
195 CS · 8.3/m
BebePink#KR 1
Ryze · Mid
10 / 5 / 10
45.5% KP
24,609
22.8% share
13,343g
220 CS · 9.3/m
NinjaKiwi#KoR
Ashe · ADC
7 / 6 / 8
34.1% KP
16,888
15.7% share
13,300g
213 CS · 9/m
Python7#KR1
Jarvan IV · Support
3 / 6 / 25
63.6% KP
11,335
10.5% share
8,592g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
