Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 144 days ago
9 / 6 / 12
K / D / A
67.7%
Kill participation
1,382.6
Damage / min
14,436g
480.4 gold / min
28
13 placed · 6 cleared
257
8.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVaundy#mio韩服
Malphite · Top
2 / 7 / 5
33.3% KP
23,777
18.7% share
8,460g
159 CS · 5.3/m
chong kai yi qie#小 梦
Xin Zhao · Jungle
3 / 7 / 9
57.1% KP
18,246
14.4% share
10,725g
183 CS · 6.1/m
絕對壓制7777#德雲猛胡
Akali · Mid
9 / 6 / 5
66.7% KP
36,591
28.9% share
13,666g
227 CS · 7.6/m
치무식#목을뽑다
Ezreal · ADC
5 / 7 / 7
57.1% KP
32,249
25.4% share
14,986g
263 CS · 8.8/m
DNS Quantum#KR 1
Karma · Support
2 / 4 / 12
66.7% KP
15,959
12.6% share
8,802g
42 CS · 1.4/m
Red side
VictoryMihawK#1115
Rek'Sai · Top
8 / 2 / 9
54.8% KP
20,629
18% share
16,831g
256 CS · 8.5/m
괴물쥐#KR9
Viego · Jungle
4 / 3 / 16
64.5% KP
17,514
15.3% share
13,946g
234 CS · 7.8/m
BebePink#KR 1
Ryze · Mid
9 / 6 / 12
67.7% KP
41,546
36.3% share
14,436g
257 CS · 8.6/m
xiaofang#qaq
Jhin · ADC
5 / 6 / 13
58.1% KP
22,686
19.8% share
13,750g
210 CS · 7/m
rum#zwtbb
Bard · Support
5 / 4 / 19
77.4% KP
11,968
10.5% share
10,393g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
