Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 140 days ago
7 / 5 / 13
K / D / A
57.1%
Kill participation
1,567.3
Damage / min
14,178g
475.8 gold / min
18
4 placed · 4 cleared
279
9.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat世界第一中单#1212
K'Sante · Top
6 / 7 / 7
37.1% KP
18,412
17.1% share
11,918g
187 CS · 6.3/m
부두슬램#0914
Lee Sin · Jungle
11 / 7 / 10
60% KP
18,834
17.5% share
14,168g
179 CS · 6/m
M G#2821
Ryze · Mid
7 / 5 / 13
57.1% KP
24,712
23% share
14,602g
257 CS · 8.6/m
抖音小c#奇亚娜
Senna · ADC
8 / 5 / 15
65.7% KP
32,378
30.1% share
15,659g
206 CS · 6.9/m
soodangkim#vdz
Nautilus · Support
3 / 11 / 15
51.4% KP
13,183
12.3% share
9,296g
21 CS · 0.7/m
Red side
Victory광희짱#123
Ivern · Top
7 / 5 / 12
54.3% KP
23,242
15.7% share
11,731g
147 CS · 4.9/m
양학이뭐에요#KR1
Jayce · Jungle
10 / 8 / 12
62.9% KP
29,748
20.1% share
15,985g
218 CS · 7.3/m
BebePink#KR 1
Viktor · Mid
7 / 5 / 13
57.1% KP
46,705
31.6% share
14,178g
279 CS · 9.4/m
DK Smash#KR7
Tristana · ADC
8 / 9 / 15
65.7% KP
31,657
21.4% share
16,827g
282 CS · 9.5/m
피칠갑#血漆甲
Rell · Support
3 / 8 / 23
74.3% KP
16,549
11.2% share
10,051g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
