Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 136 days ago
4 / 5 / 10
K / D / A
45.2%
Kill participation
1,059.9
Damage / min
12,231g
412.7 gold / min
25
10 placed · 7 cleared
247
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatshui#0000
Fiora · Top
5 / 6 / 1
33.3% KP
17,353
17.4% share
11,792g
235 CS · 7.9/m
전라진#KR1
Shyvana · Jungle
4 / 5 / 7
61.1% KP
22,133
22.2% share
11,622g
194 CS · 6.5/m
Karis#KR4
Ryze · Mid
2 / 7 / 9
61.1% KP
23,236
23.3% share
12,042g
268 CS · 9/m
NinjaKiwi#KoR
Jhin · ADC
2 / 3 / 5
38.9% KP
20,458
20.5% share
13,476g
272 CS · 9.2/m
ParisVan#不知名歌手
Pantheon · Support
5 / 10 / 8
72.2% KP
16,460
16.5% share
9,321g
22 CS · 0.7/m
Red side
VictoryRaiderGO#TWTV0
Darius · Top
7 / 4 / 8
48.4% KP
22,546
18.9% share
14,238g
284 CS · 9.6/m
Juhana#OMG
Naafiri · Jungle
8 / 2 / 13
67.7% KP
27,782
23.3% share
15,267g
258 CS · 8.7/m
BebePink#KR 1
Cassiopeia · Mid
4 / 5 / 10
45.2% KP
31,407
26.4% share
12,231g
247 CS · 8.3/m
꿈꾸는 댕댕이#치지직
Ezreal · ADC
11 / 2 / 8
61.3% KP
29,941
25.2% share
16,351g
238 CS · 8/m
그렇더라고요#KR2
Thresh · Support
1 / 5 / 20
67.7% KP
7,313
6.1% share
8,860g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
