Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 133 days ago
12 / 3 / 8
K / D / A
47.6%
Kill participation
1,384.7
Damage / min
13,991g
527.3 gold / min
17
10 placed · 2 cleared
253
9.5 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat차가운코끼리#KR0
Sion · Top
3 / 9 / 9
50% KP
18,467
20.3% share
8,566g
134 CS · 5.1/m
DK Solid#마 산
Naafiri · Jungle
5 / 7 / 5
41.7% KP
17,399
19.1% share
10,696g
174 CS · 6.6/m
Hide on bush#KR1
Ryze · Mid
10 / 5 / 4
58.3% KP
25,431
27.9% share
13,553g
257 CS · 9.7/m
HLE Gumayusi#0298
Mel · ADC
6 / 6 / 4
41.7% KP
23,635
25.9% share
12,970g
243 CS · 9.2/m
백인찬#백인찬
Nautilus · Support
0 / 15 / 9
37.5% KP
6,165
6.8% share
6,958g
26 CS · 1/m
Red side
VictoryKisue9#123
Vayne · Top
5 / 9 / 5
23.8% KP
21,456
16.1% share
10,087g
173 CS · 6.5/m
xio3o#520
Zac · Jungle
10 / 6 / 19
69% KP
31,364
23.5% share
13,088g
177 CS · 6.7/m
BebePink#KR 1
Viktor · Mid
12 / 3 / 8
47.6% KP
36,741
27.5% share
13,991g
253 CS · 9.5/m
sspop#KR2
Senna · ADC
11 / 1 / 20
73.8% KP
29,675
22.2% share
14,075g
195 CS · 7.3/m
DNS Quantum#KR 1
Rell · Support
4 / 5 / 27
73.8% KP
14,224
10.7% share
9,463g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
