Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 129 days ago
6 / 5 / 19
K / D / A
56.8%
Kill participation
1,169.5
Damage / min
13,824g
444.3 gold / min
57
7 placed · 18 cleared
268
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPz ZZang#KR1
Yasuo · Top
5 / 8 / 4
39.1% KP
22,317
20.2% share
12,836g
272 CS · 8.7/m
강 준#펜리르
Lee Sin · Jungle
9 / 6 / 9
78.3% KP
22,881
20.7% share
14,047g
179 CS · 5.8/m
M G#2821
Ryze · Mid
5 / 5 / 5
43.5% KP
32,969
29.8% share
13,744g
295 CS · 9.5/m
T1 Cypher#KR21
Ashe · ADC
3 / 12 / 7
43.5% KP
20,208
18.3% share
12,263g
212 CS · 6.8/m
신을저주해#4450
Seraphine · Support
1 / 13 / 14
65.2% KP
12,248
11.1% share
8,447g
14 CS · 0.4/m
Red side
VictoryYiNova#2006
Olaf · Top
11 / 4 / 12
52.3% KP
28,189
19.7% share
14,675g
224 CS · 7.2/m
ever forever#kr12
Sylas · Jungle
10 / 6 / 17
61.4% KP
22,415
15.7% share
13,400g
182 CS · 5.8/m
BebePink#KR 1
Jayce · Mid
6 / 5 / 19
56.8% KP
36,392
25.4% share
13,824g
268 CS · 8.6/m
T1 Eclipse#2009
Ezreal · ADC
12 / 5 / 15
61.4% KP
40,469
28.3% share
17,626g
276 CS · 8.9/m
向阳而生不惧阴霾#66666
Karma · Support
5 / 3 / 32
84.1% KP
15,637
10.9% share
11,171g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
