Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 126 days ago
5 / 10 / 16
K / D / A
48.8%
Kill participation
985.6
Damage / min
12,862g
431.4 gold / min
23
5 placed · 8 cleared
204
6.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingen#KR1
K'Sante · Top
6 / 7 / 9
34.9% KP
22,351
15.6% share
11,990g
231 CS · 7.7/m
쫙쫙이#벌레핑
Lee Sin · Jungle
8 / 9 / 16
55.8% KP
25,696
17.9% share
13,020g
169 CS · 5.7/m
Faker#구라티
Akali · Mid
11 / 9 / 8
44.2% KP
33,550
23.4% share
13,012g
213 CS · 7.1/m
강 준#펜리르
Yunara · ADC
14 / 9 / 12
60.5% KP
42,736
29.8% share
19,361g
210 CS · 7/m
Loopy#1813
Bard · Support
4 / 9 / 32
83.7% KP
19,284
13.4% share
11,041g
21 CS · 0.7/m
Red side
VictoryAileri#KR1
Irelia · Top
5 / 6 / 4
20.9% KP
26,420
17.8% share
13,539g
271 CS · 9.1/m
Raptor#KR123
Quinn · Jungle
6 / 11 / 12
41.9% KP
21,488
14.5% share
14,494g
229 CS · 7.7/m
BebePink#KR 1
Lissandra · Mid
5 / 10 / 16
48.8% KP
29,387
19.8% share
12,862g
204 CS · 6.8/m
Departures#Kami
Kai'Sa · ADC
13 / 8 / 13
60.5% KP
39,691
26.7% share
20,543g
271 CS · 9.1/m
나는 고등학교에 가본 적이없어#reze
Pantheon · Support
14 / 8 / 20
79.1% KP
31,490
21.2% share
15,432g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
