Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 124 days ago
4 / 2 / 13
K / D / A
34.7%
Kill participation
698.6
Damage / min
11,468g
422.1 gold / min
18
8 placed · 3 cleared
230
8.5 CS / min
Objective control
0
Dragons
1
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat아아아앙 땅콩이 콩했떠 으이잉#나는정땅콩
Yone · Top
3 / 14 / 6
45% KP
26,035
26.6% share
11,756g
207 CS · 7.6/m
DNS Pyosik#KR2
Lee Sin · Jungle
4 / 9 / 10
70% KP
15,253
15.6% share
11,317g
157 CS · 5.8/m
쪼렙이다말로하자#KR1
Zoe · Mid
5 / 4 / 5
50% KP
28,521
29.1% share
11,494g
232 CS · 8.5/m
DK Smash#KR7
Tristana · ADC
6 / 11 / 5
55% KP
21,395
21.8% share
13,310g
193 CS · 7.1/m
차이로이#kr3
Alistar · Support
2 / 11 / 12
70% KP
6,733
6.9% share
8,000g
26 CS · 1/m
Red side
VictoryWitt#123
LeBlanc · Top
17 / 3 / 10
55.1% KP
38,153
28.1% share
14,005g
171 CS · 6.3/m
moot#yaha
Taliyah · Jungle
14 / 6 / 9
46.9% KP
28,438
20.9% share
13,840g
204 CS · 7.5/m
BebePink#KR 1
Sion · Mid
4 / 2 / 13
34.7% KP
18,979
14% share
11,468g
230 CS · 8.5/m
JeojuJezu#KR01
Kai'Sa · ADC
14 / 3 / 6
40.8% KP
33,320
24.5% share
16,899g
253 CS · 9.3/m
내말들리니왜이렇게말렸어#찬성정
Poppy · Support
0 / 6 / 25
51% KP
16,999
12.5% share
8,778g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
