Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 116 days ago
10 / 8 / 19
K / D / A
63%
Kill participation
1,419.8
Damage / min
18,763g
473 gold / min
37
12 placed · 8 cleared
346
8.7 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
3
Baron
12
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Midir#KR06
Jayce · Top
15 / 8 / 13
60.9% KP
56,354
27.8% share
20,800g
309 CS · 7.8/m
vvi2#KR1
Vi · Jungle
7 / 8 / 16
50% KP
21,556
10.6% share
16,544g
224 CS · 5.6/m
BebePink#KR 1
Syndra · Mid
10 / 8 / 19
63% KP
56,318
27.8% share
18,763g
346 CS · 8.7/m
hle pyeonsik#HLE
Tristana · ADC
11 / 8 / 14
54.3% KP
52,655
26% share
22,049g
315 CS · 7.9/m
NinjaKiwi#KoR
Nautilus · Support
3 / 11 / 29
69.6% KP
15,845
7.8% share
12,583g
26 CS · 0.7/m
Red side
DefeatYiNova#2006
Olaf · Top
5 / 10 / 8
30.2% KP
21,299
12.1% share
15,250g
276 CS · 7/m
Velja#2203
Nidalee · Jungle
14 / 6 / 11
58.1% KP
38,234
21.8% share
20,011g
270 CS · 6.8/m
Loki#zxc
Sylas · Mid
9 / 9 / 16
58.1% KP
45,131
25.7% share
18,538g
315 CS · 7.9/m
Blue#KR33
Senna · ADC
9 / 11 / 21
69.8% KP
48,200
27.4% share
20,153g
254 CS · 6.4/m
Pungyeon#0116
Camille · Support
6 / 10 / 19
58.1% KP
22,924
13% share
14,127g
49 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
