Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 116 days ago
11 / 5 / 9
K / D / A
55.6%
Kill participation
1,332.8
Damage / min
14,669g
462.5 gold / min
29
13 placed · 3 cleared
237
7.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Midir#KR06
Ambessa · Top
4 / 6 / 17
65.6% KP
32,781
24.7% share
12,946g
256 CS · 8.1/m
은성님이시다#123
Viego · Jungle
5 / 10 / 12
53.1% KP
15,947
12% share
12,170g
168 CS · 5.3/m
langmanbusi#KR1
LeBlanc · Mid
14 / 6 / 12
81.3% KP
45,134
34% share
14,155g
202 CS · 6.4/m
hle pyeonsik#HLE
Tristana · ADC
9 / 4 / 7
50% KP
32,707
24.6% share
16,615g
298 CS · 9.4/m
DNS Quantum#KR 1
Nautilus · Support
0 / 10 / 13
40.6% KP
6,294
4.7% share
7,924g
24 CS · 0.8/m
Red side
VictoryTOPKING#asd
Renekton · Top
6 / 11 / 11
47.2% KP
34,698
25.3% share
15,597g
281 CS · 8.9/m
빵 디#씰룩씰룩
Nocturne · Jungle
6 / 8 / 15
58.3% KP
17,504
12.8% share
13,193g
190 CS · 6/m
BebePink#KR 1
Hwei · Mid
11 / 5 / 9
55.6% KP
42,271
30.8% share
14,669g
237 CS · 7.5/m
나아침먹고싶어#7401
Kai'Sa · ADC
7 / 6 / 11
50% KP
29,072
21.2% share
15,485g
236 CS · 7.4/m
Bluffing#1207
Rell · Support
6 / 2 / 23
80.6% KP
13,541
9.9% share
11,493g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
