Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 108 days ago
4 / 3 / 12
K / D / A
53.3%
Kill participation
577.1
Damage / min
11,631g
404.3 gold / min
63
19 placed · 9 cleared
189
6.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory14小孩幻想赢对线#4453
Aurora · Top
6 / 5 / 7
43.3% KP
31,639
26.3% share
11,017g
180 CS · 6.3/m
BebePink#KR 1
Lee Sin · Jungle
4 / 3 / 12
53.3% KP
16,600
13.8% share
11,631g
189 CS · 6.6/m
Ivory#1012
Ryze · Mid
5 / 4 / 7
40% KP
20,632
17.2% share
12,316g
278 CS · 9.7/m
Totoro#YR1
Ezreal · ADC
14 / 0 / 7
70% KP
43,116
35.9% share
18,631g
307 CS · 10.7/m
내 이름은 이은석#KR1
Braum · Support
1 / 7 / 16
56.7% KP
8,114
6.8% share
7,989g
17 CS · 0.6/m
Red side
Defeat불이과 #KR1
Darius · Top
1 / 10 / 2
15.8% KP
13,737
13.6% share
7,385g
133 CS · 4.6/m
Menhera#MID
Pantheon · Jungle
12 / 2 / 3
78.9% KP
25,572
25.4% share
12,321g
156 CS · 5.4/m
Folarin Balogun#USA
Taliyah · Mid
5 / 3 / 11
84.2% KP
32,493
32.2% share
13,386g
304 CS · 10.6/m
Chang Min #KR1
Lucian · ADC
1 / 12 / 7
42.1% KP
20,419
20.3% share
10,497g
210 CS · 7.3/m
Cecilia#1325
Milio · Support
0 / 3 / 15
78.9% KP
8,566
8.5% share
7,491g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
